Saturday, February 17, 2018

WOW buildings review - part 2

Two weeks ago I posted a review after we felt cheated by Paul at WoW buildings (see here). As I mentioned in an update on that blogpost, Paul then contacted us and offered to reprint (these are 3D prints) and resend. We agreed to that, and I promised to post a new review.

Paul promised to send immediately after the weekend, in the end he sent it on the Friday after (fair enough, things can happen, so no bad feelings about that). Yesterday Thomas got a slip for the post office and today he picked up the box. 

I'm not going to comment much, I'm posting a load of pictures underneath, you can check for yourselves. Just this - yes, the quality has improved, but no, these are not finished products. I had contact with Paul on this, and he says he's still improving the product, and should have it settled by now. What beats me though, is how you can willingly and knowingly send out products that you can clearly see do not have the right quality. Or how you send out products that are still in design phase to get customer feedback - without telling your customer...

In the meantime we'd also opened a Paypal case, and Paypal judged in our favour and refunded. We did this as the original order dated back of September, and we'd been promised the products several times without receiving them, so we didn't want to wait with the Paypal case, in order not to run out of time. Note that we'd promised Paul that we would pay him in case Paypal refunded before we got the new houses, and we were happy with them. He agreed to that. Now Paul feels that the matter is closed since we'd had a refund. 

This is all a pity, as the design and the renders looked good, and we were really looking forward to adding these to our tables for Dutch games...

Below are a number of pictures Thomas made...
















Saturday, February 03, 2018

WoW buildings review

Note: update below

One thing as a starter... The company may be called WOW, but the products are definitely NOT WOW.

We placed an order with WoW in September, planning to use the buildings at a con in December. After a lot of back and forth emails, we finally got our stuff yesterday (1 February). However, we were quite disappointed with the delivery (understatement). The packaging was crap: all the printed wall and roof pieces were just put loose in the box, not packed by building, no documentation, and with just 2 inflatable plastic packing bags as protection. Due to everything being loose, some sharp edges had perforated the bags during transport, so they didn't offer any protection anymore. This caused some of the pieces to be cracked.

Sadly the quality of the contents was beyond belief. Apart from damage caused by the crap packaging, most of the pieces are either warped or stringy, doors and shutters are only partly printed, corners and sides have come loose from the printer's ground plate during the printing process, causing warping, sides have come loose from flat pieces, dirt from the extruder has come out causing lumps on walls and roofs, some roofs are just long loose ends of string - in their entirety! All of this is obviously a result of (very) bad 3d printing (wrong temperature, no attention during the start of the process, etc...). It is also very visible and there is no way the seller did not notice this while packing. Which means he deliberately sent us products of bad quality, or couldn't care less that he was sending us crap. Not sure which is worse.

Obviously, from other comments on facebook, he must have good products, which makes is only worse that what we got is this bad. We were really looking forward to adding these buildings for Arnhem and other Dutch games, so we are extremely disappointed.

Equally obviously we opened a paypal dispute, and contacted the seller for a full refund. Waiting for his feedback now.

WOW buildings are trading from this website and from a facebook page.

Update: Paul has reached out to us in the meantime and offered to reprint and resend on Monday. We can also keep what we received to do with as we please (e.g. make ruins). I will update this blogpost with any news that comes out, and we will do a new review if and when we get the new delivery. He also mentions the light grey bits were bad prints that he added for us to use as ruins or whatever.

Update 2: see a new blogpost on this matter here


























Monday, June 05, 2017

Wattle fencing and Renedra ruins

I got these ages ago, maybe two years or so, from Annie  @ Bad Squiddo Games (altough she no longer carries them...).

Steps for the wattle fencing:

  • Based on 2cm wide cardboard, clipped the corner in 45 degrees so I can make corners (Thanks Leif!)
  • Primed black, incl. the base with Vallejo black primer
  • Wetbrushed with a mix of Vallejo Chocolate Brown and Dark Seagreen, including the bases
  • Drybrush with a mix of Tan Earth and Dark Seagree
  • Added Stone grey to lighten and drybrushed again
  • Washed with a 50/50 mix of Futur Pledge and Army Painted Dark Tone (you can also use Nuln Oil) to add more contrast
  • Repeated the step before the wash.
  • Added Off-White to lighten even more and drybrushed sparingly
  • A minimal drybrush with Off-white with a touch of Stone Grey
  • Vallejo Sand texture on some spots to add texture and wall filler near the gates, to make a rougher texture. Painted Chocolate Brown, then drybrushed with Tan Earth, then Iraqi Sand.
  • Added spring blossom tufts (Mininatur), some Gamers Grass tufts in 2 shades of green. Some flock on the wattle to represent moss or weeds. Added some green lichen to represent bushes taking hold.
I forgot to take pictures on the way... The first one is after the painting, and when I'd added the texture to the ground. The rest is when completed.





The ruins are type A, B and D if I remember correctly. The sprues also contain some additional scatter terrain.

Steps:
  • Primed black with Vallejo black primer
  • Wetbrush with Dark Seagreen and a touch of black
  • Drybrush w Dark Seagree
  • Wash of 50/50 mix of Future Pledge and AP Dark Tone
  • Drybrush with Dark Seagreen again
  • Adding Off-white in 2 stages and drybrushed lighter
  • Pinwashing with AP Strong Tone in the joints and adding vertical streaks
  • Painted the base Chocolate brown, then drybrushed with Tan Earth, then Iraqi Sand.
  • Same basing steps as for the wattle fences plus some weeds in the joints and some moss in darker places.
  • Scatter terrain is based on 25 or 30mm mdf bases and textured with wall filler, then the same steps to drybrush and add weeds and grass.




Wednesday, May 31, 2017

Annie's second Kickstarter

I don't often link to commercial items, but I tend to make an exception for Annie, of Bad Squiddo Games fame... She's just put on her second kickstarter, the sequel to her earlier Ghosts of Gaia. This one is Ghosts of Gaia II, and contains 13 (for starters) additional female SF/Post-Apoc figures by the same sculptor. And promises loads of interesting add-ons and stretch goals, like Bunnies with Bombs! (not that kind of bunnies!!!!).

Without further ado, go here and support Annie!

foto van The Dice Bag Lady - Bad Squiddo Games.

Friday, May 26, 2017

Painting and basing my Red Dragon Gaming walls

Follow up on the article on the Red Dragon Gaming walls I got.

I missed some pictures along the way, but those steps are easy to imagine...


I started by washing them in the sink with detergent.

As the walls have inbuilt bases that I figured big enough for my purpose, I decided not to base them.

Next step - spraying black with a cheap primer (from Biltema for my fellow Swedes)

After drying outside over night, I checked the priming and did some extra touches on missed spots with Vallejo paint-on black primer. At this stage I noticed that there are some real deep holes in the walls - it seems that the masters were built by glueing together some stones and a mould made of that. Not a problem for me (I want these for Dark Ages and Dux Gondorum), but could be that they're less relevant in a more "ordered" environment. This was also something that my friend Laffe commented on.

Next step: drybrushing the walls in shades of grey (definitely not 50!!). I used a white acrylic craft paint for this, mixed with some Vallejo black primer (as I'd run out of black craft paint and I have literally half a liter of primer).

I did three drybrushing layers, adding more and more white for each layer.

After that I painted the ground dark brown with an acrylic paint for the same range, and then drybrushed that, by adding more and more sand colour to the brown. Again, I used three layers.

After drying, I mixed up a wash consisting of 50% Futur Pledge (product to clean/treat stone floors, which acts as a protective layer as well as good basis for a wash. It is slightly shiny, so requires a matt varnish afterwards), 40% Army Painter Dark Tone ink and 10% Strong tone (to give it a more earthy appearance). I generously slathered the walls and the ground with this, this brings them "together" I feel. I missed taking a picture after this.

Next came a final drybrush - Vallejo model Off-White on the walls and Pale Sand on the ground. No picture here either, I was cracking on at this stage.

I then started to add flock and grass. I didn't take pictures after each step though, but here's what I did:
  • First I added some Gamers Grass spring tufts to the ground, some smaller regular ones and medium irregular ones, both 4mm. At the same time I put on some spring flowers (white and yellow), I think from Mininatur, that I got off Bad Squiddo Annie, although she no longer seems to carry them).
  • Then I added some Army Painter small green tufts in some of the cracks in the walls, to represent weeds popping up in an untended stone wall.
  • Next was some fine Ziterdes light green flock, added to some other recesses in the walls, to represent moss and other weeds.
  • Next came some light green static grass (I think from Ziterdes as well) to ground next to the walls (in some places only to create an irregular effect)
  • Finally I added some Woodland Scenics fine-leaf foliage branches to the deeper recesses in the walls (the ones I commented on earlier, they came in handy for this step, or better, seeing them gave me the idea to do this), to represent some brushes and smaller trees growing out of these walls. I reinforces the untended appearance.

This give this endresult (before applying a matt varnish spray.





In the end I spent quite some time painting and basing these, but I'm very happy with the end result. From a modest investment of £16 and a couple of hours of work, this is a nice result.

Note that there is one piece that I have not painted, another "entryway", similar to the piece front left. I'm not sure I'm going to use that as is, or convert that into another piece of broken down wall (there is one piece of broken down wall - the middle one of the 5 long straight ones.